Loading, please wait ...
More Better Categories By Mukhtiar Zamin
Summary

Summary

0
Teachers with
Mukhtiar Zamin
0
Followers
For Learning
All
Visibility
Security Status
1
Contributions
By Teachers
Notes
  1. Students are auto-evaluated against related topics to ensure they learned it.

Software engineering principles can be categorized from simple to complex based on the level of abstraction and the depth of understanding required. Here is a suggested categorization: 

  1. Programming Fundamentals: Syntax: Basic knowledge of programming languages and their syntax. Variables and data types: Understanding the concept of variables and different data types. Control flow: Knowledge of loops, conditionals, and branching. 
  2. Modularity and Reusability: Functions and procedures: Decomposing code into reusable functions and procedures. Modular design: Creating modules or components with well-defined interfaces. Code reuse: Leveraging existing code or libraries to avoid reinventing the wheel. 
  3. Abstraction and Encapsulation: Abstraction: Hiding unnecessary details and focusing on essential features. Encapsulation: Grouping related data and behavior into objects or classes. Information hiding: Restricting access to internal implementation details. 
  4. Object-Oriented Programming (OOP): Classes and objects: Creating classes to define objects and their behavior. Inheritance: Extending classes to create specialized subclasses. Polymorphism: Allowing objects of different types to be used interchangeably. 
  5. Software Design Principles: 
    1. Single Responsibility Principle (SRP): Each module or class should have a single responsibility. 
    2. Open/Closed Principle (OCP): Software entities should be open for extension but closed for modification. 
    3. Liskov Substitution Principle (LSP): Subtypes must be substitutable for their base types. 
    4. Interface Segregation Principle (ISP): Clients should not be forced to depend on interfaces they don't use. 
    5. Dependency Inversion Principle (DIP): High-level modules should not depend on low-level modules; both should depend on abstractions. 
  6. Design Patterns: Creational Patterns: Abstracting object creation, e.g., Singleton, Factory, Builder. Structural Patterns: Organizing objects and classes into larger structures, e.g., Adapter, Decorator, Composite. Behavioral Patterns: Defining interactions between objects, e.g., Observer, Strategy, Command. 
  7. Software Architecture: Architectural Patterns: High-level structures for organizing systems, e.g., MVC, Layered Architecture, Microservices. System Design: Decisions on system components, modules, and their interactions. Scalability and Performance: Designing systems to handle increasing loads efficiently. 

Continued for All, By Mukhtiar Zamin

Software Engineering Methodologies: Waterfall: Sequential development with distinct phases. Agile: Iterative and incremental development with flexible adaptation. DevOps: Integrating development and operations for continuous delivery. Lean: Eliminating waste and maximizing value delivery. Kanban: Visualizing and managing workflow to optimize efficiency. Software Quality Assurance: Testing: Techniques for verifying and validating software. Code Reviews: Peer reviews to ensure code quality and identify issues. Continuous Integration/Continuous Deployment (CI/CD): Automating build, test, and deployment processes. Performance Optimization: Identifying and resolving performance bottlenecks. Security: Ensuring software is resistant to vulnerabilities and threats. Advanced Concepts: Concurrency and Parallelism: Handling multiple tasks simultaneously. Distributed Systems: Designing and building software across multiple networked machines. Machine Learning and AI: Applying algorithms to enable systems to learn and make decisions. Big Data: Processing and analyzing large volumes of data efficiently. Blockchain: Understanding decentralized and distributed ledger technologies. Note that this categorization is a general guideline, and the complexity of principles may vary dependin

×

More Better Categories Evaluation

To earn PASS status, system is about to evaluate you using multiple choice questions (MCQs) and True/False type questions.

  • CAREFULLY READ THE FOLLOWING INSTRUCTIONS!
  • Make sure you have learned this lecture along with its topics and tutorials.
  • On first evaluation you get 100% marks on correct answer, then on 2nd you get 95% marks and so on.
  • Answer the questions with a gap NOT MORE THAN A MINUTE, Otherwise it will re-start.

I have read above instrucitons and ready for evaluation.
Your's
Status
Not Registered
Teacher
Mukhtiar Zamin
TODO
Please ask your teacher to link related questions for this lecture.
Alert
Your performance monitoring will start when you register in a class of this course.

Questions on

No Linked topics!
Contact Us

support@subexpert.com
Write to Us View Help
Subject Expert Logo

Subject Expert

Learn, Evaluate and Optimize

Follow Us
Facebook Switch Display Mode Enable Translation
© 2024 - Subject Expert